David Mackay points to the Energy Game, an interesting-looking simulation designed to educate people about the trade-offs inherent in energy policy decisions. As I note in his comments, Chevron created a (VERY simplistic) online simulation, Energyville, along seemingly similar lines.
I would be curious to understand the Energy Game's level of realism and complexity. But most importantly, as Mackay says, these educational efforts are to be applauded.
Update: Commenter Damon has a neat app which shows graphically how energy demand compares to renewable energy supply. It's easy to think of ways the display could be expanded beyond the current binary renewable/non-renewable distinction (e.g. cost, GHG emissions reduction, etc.), but it looks like the guts are there in the model...
Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts
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